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 Post subject: VC++ 2015 Shader Engine (VMK110) Source Code
PostPosted: Sat Nov 28, 2015 7:13 am 
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VC++ 2015 Shader Engine VMK 110 Source Code
This is the complete source code for the Shader Engine VMK series up to and including VMK 110. This source code has been written for use with Visual C++ 2015.

You can use this code as a good starting point for the Zing Game VMK series.

Shader Engine Features
  • create windowed or full screen games or applications
  • use OpenGL to render graphics on the screen
  • keyboard and mouse input handling
  • multi-thread and multi-shader support
  • vertex and pixel shaders using GLSL
  • manages game assets (animations, shaders, textures, audio, fonts)
  • custom font rendering engine
  • built in animation engine
  • fully customizable Graphical User Interface (GUI)

Additional Info
The shader engine source code will be available for download after it is purchased from the store.


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