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 Post subject: Bundle 1+2: Complete Ghost Toast Game Design
PostPosted: Fri Oct 15, 2010 6:29 pm 
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Joined: Sun Feb 11, 2007 8:59 am
Posts: 1094
Location: Ontario Canada
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Part 1+2: Complete Ghost Toast Game Design
Have you ever wanted to create your own 3D game? Now you can by following along with me as I show how to create Ghost Toast the first person shooter game from start to finish using Visual C++. You will be taken through the entire game development process, first creating the game engine and tools need to render 3D OpenGL graphics on the screen, and then designing and implementing the Ghost Toast game. This VMK Bundle includes all the content sold individually in Part 1: 3D OpenGL Game Engine and Part 2: Ghost Toast Development VMK Bundles.

You can download and play the completed Ghost Toast game from here.

This VMK bundle covers over 100 hours of video training targeted towards the beginner and intermediate level C++ programmers.

Features
The Complete Ghost Toast Game Design video training bundle will teach you to:
  • create a windowed or full screen application
  • work with OpenGL to render graphics on the screen
  • use the keyboard and mouse to control game objects
  • develop a scenegraph
  • use lights to change the look and feel of your games
  • work with materials, textures and UV coordinates
  • load, animate and render 3D models
  • develop a custom font rendering engine and
  • create a fully customizable Graphical User Interface (GUI)
  • develop a physics engine
  • perform real-time game timing for simulating gravity, wind, force etc
  • create a level editor for Ghost Toast
  • design game elements that can be picked up and used by the player
  • create melee and ranged weapons
  • develop enemy artificial intelligence (AI)
  • keep track of game score
  • detect collisions and calculate collision response
  • add sound effects and music into your game
  • play and move sounds around in 3D space


Included with this bundle
This bundle includes videos that cover detailed explanations of the math used to create the game engine, specialized lessons on using the Microsoft Visual C++ compiler (2003/2005/2008), instructions on how to create your own images and textures using Paint Shop Pro and lessons on how to create your own 3D models using Caligari's trueSpace free 3D modeling software.

Upon purchasing this bundle the following VMK will be available for direct download:
  • ImageCaligari trueSpace: VMK 1 to VMK 7b (~2 hrs)
  • ImageIntro to C++: VMK 1 to VMK 16 (~6.5 hrs)
  • ImageMathematics: VMK 1 to VMK 10 (~2 hr)
  • Image3D Audio Engine: VMK 1 to VMK 13 (~5.5 hrs)
  • ImagePhysics Engine: VMK 1 to VMK 14b (~11.5 hrs)
  • ImageOpenGL Game Engine: VMK 1 to VMK 45 (~45 hrs)
  • ImageGhost Toast: VMK 1 to VMK 55 (~33 hrs)

Software included with this bundle:

Image Demonstration Videos
3D File Viewer Applicaiton
Font Image Generator Software
Visual C++ 2005 Game Engine Source Code

Additional Info
This bundle is available for purchase from the store.

This VMK Bundle includes all the content sold individually in Part 1: 3D OpenGL Game Engine and Part 2: Ghost Toast Development VMK Bundles.


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 Post subject: Re: VMK Bundle 1+2: Complete Ghost Toast Game Design
PostPosted: Sat Mar 24, 2012 10:05 am 
Site Admin

Joined: Sun Feb 11, 2007 8:59 am
Posts: 1094
Location: Ontario Canada
The class diagrams for the completed Ghost Toast game look like this:
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